LAxemann's Enhanced Soundscape (L_ES)

Post your suggestions for Server Mods Here
User avatar
yurisuika
Posts: 265
Joined: Fri Jan 16, 2015 5:49 pm
Contact:

LAxemann's Enhanced Soundscape (L_ES)

Postby yurisuika » Mon Nov 23, 2015 6:01 pm

https://forums.bistudio.com/topic/16876 ... n-terrain/
http://www.armaholic.com/page.php?id=26780

This is a companion to the recently added DynaSound. I saw someone mention it in chat last night.

Principles
• ES plays reverb sounds in the firing direction based on terrain (Distance to the next mountain etc.)
• When shooting in the direction of a mountain/raised terrain in general there is a chance that the gun sound gets reflected back to the shooter
• When firing in an urban area, the gun sounds get reflected from nearby buildings
• When firing in a forest, the gun sounds get reflected from the trees around you, resulting in a dense reverb

Features
• Play reverb based on terrain (No reverb e.g. when directly (from a close distance) shooting against a mountain/hill)
• Play echo "popp" sounds if there's terrain that can reflect the gun sound in the shooting direction
• Reflect the gunsounds from nearby buildings when being in urban areas (So fighting in a city feels completely different than fighting in the open!)
• Dende "volumetric" reverb when shooting inside a forest
• ES doesn't change any actual gunsounds, it just ADDS more elements and can therefore be used with any "real" soundmod such as JSRS, SoS...
• No effects when having a silencer or being inside a building (a bit hollywood-like but since most other sound related mods go the same way...)
• Completely local, no need to run it on the server, no network traffic
• Userconfig in which you can define the minimum fps at which ES calculations kick in (Default: 15fps)
Image

User avatar
yurisuika
Posts: 265
Joined: Fri Jan 16, 2015 5:49 pm
Contact:

Re: LAxemann's Enhanced Soundscape (L_ES)

Postby yurisuika » Sun Dec 06, 2015 11:40 pm

Bump for replies? I don't think people pay much attention to this subforum...
Image

Focke66
Posts: 309
Joined: Wed Feb 26, 2014 6:56 pm
Location: Sixburgh, PA

Re: LAxemann's Enhanced Soundscape (L_ES)

Postby Focke66 » Fri Mar 04, 2016 3:02 pm

I recently turned off all sound mods since the new default sounds arent too shabby!


Return to “ARMA 3 Mod Suggestions”

Who is online

Users browsing this forum: No registered users and 1 guest